Life and vitality rolls are pretty good as our healing from the whirlwind rune is based on life %, and we have room for a life gem in the helmet since we don't need CDR at all, making us able to get a pretty high amount of life. Physical damage % will give you more damage than strength, but strength is also giving you a lot of toughness in the form of armour. Take physical damage % on bracers, and possibly on the amulet ( Physical - crit chance - crit damage - socket ), although physical or strength being better on the neck is debatable, exspecially if the necklace is ancient. The best bracer is either one of the bracers that roll attack speed, or reaper's wraps to keep up max fury easier. The best amulet is either a hellfire maulet or an immunity amulet, no other amulets really have useful legendary effects for the build. One ring has to be the ring of royal grandeur and I definitely recommend unity for the second ring, although stone of jordan or convention of elements is a decent choice if you prefer some more damage, or if you're running in a party. You need Immortal king Weapon and Belt, and you need The wastes set Shoulders.īetween gloves/helm/chest/legs/boots, you need 1 IK piece and 4 waste pieces. The items for this build are relatively set in stone, except for 1 ring, amulet, and bracers. WARNING : this version is ment for high greater rifts, this build is not as efficient at easy content like torment 6, for an extremely efficient T6 whirlwind spec, check out Stat Priority: Str Vit AR Life per Fury. ( 6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 400% increased damage. Seconds for every 10 Fury you spend with an attack. ( 4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 ( 2) Set: Call of the Ancients last until they die. Increases Call of the Ancients Damage by 45–60 % (Barbarian Only)
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